This Railroad faction quest starts with Tinker Tom piloting the Vertibird with players on the minigun and Deacon. Start shooting and eliminate all threats. Tom will get in the Vertibird, do get in as more hostiles are coming through the air. Fight your way to the roof and once the enemies have been eliminated, talk to Tinker Tom. Go to the Cambridge Police Station and meet up with Tinker Tom. After that, talk to Glory and enter the catacombs and fight your way to the main church hall. Then enemies will come through the Old North Church entrance. First, go to the escape tunnels and push the enemies back. Kill the rest of the synths and report to Desdemona. Go to the location and eliminate the two Institute Coursers including Courser leader X9-27. Desdemona will tell players that Institute Coursers were spotted and asks them to check the Ticonderoga Safehouse. This quest will unlock after completing the Institutionalized main quest. Return to Railroad HQ and Desdemona will give a useful weapon to players. Go to your The Institute quarters and talk to Z1-14. Once that quest is done, Z1-14 will send a message. After that, players have to wait until they complete Powering Up the Insitute Faction quest. Kill all the synths at the tunnel entrance and return to Z1-14. Then go to the storage area and take the elevator down. Players have the option to drop any weapons to arm the synths. When players return, Z1-14 will inform them that more have joined the cause. He has to process it and players have to return 24 hours later.
After that, go to The Institute and give the login credentials to Patriot and rendezvous with Z1-14.
Deacon fallout 4 password#
Access Bergman’s terminal, take the password and return to Desdemona. Enter C5 and make your way to C3 by climbing the ramp of ceiling debris. In the main mezzanine area, fight your way through Feral Ghouls and loof for laboratory C3. After talking to Molly, players will be sealed inside the clean room. Go to Cambridge Neighborhood and then enter Cambridge Polymer Labs. Players need to find Wilfred Bergman who has the login credentials. She’ll point you towards PAM who will offer a suggestion while players insert the report on her terminal.
Read the reply and talk to Liam and go back to Desdemona to report your progress. Go to the institute and use any terminal and insert the Network Scanner Holotape. Use the Holotape from Desdemona that can be used on any Institute terminal and talk to Patriot. Players can choose a codename or let Desdemona decide for them. After that, players will be given a codename. Once you are done with Deacon, head back to the Railroad HQ. Get to the Department X R&D room and Deacon will open the safe security door. Whichever path you chose, make your way through the Switchboard and Deacon will remove any security doors or terminals that players can’t access. The later entrance is more challenging as it’s well-defended by the synths. The Railroad base will be crawling with synths and players can either enter through the back sewer entrance or through the basement of Slocum Joe’s on the outskirts of Lexington. If players fail to give the password, Deacon will step in. Rendezvous with Deacon at the marked location and then meet with Ricky Dalton and give the Railroad password. Talk to Deacon at Railroad HQ who wants to prove yourself. Players will make contact with the Railroad faction and they’ll have to talk to their leader Desdemona.
Enter the church.įollow the lantern markers to the Freedom Trail Ring. There will be a lantern sign painted on the wall by the door. The trail will lead players to the Old North Church and the marker “1R”. Follow the red brink line along the sidewalk and find the Massachusetts State House and the marker “L4″. Go to the fountain with a board that reads “At Journey’s End Follow Freedom’s Lantern” in Boston Common.